texture
発音記号
米国発音 /ˈtekstʃər/英国発音 /ˈtekstʃə(r)/
翻訳
NOUNテクスチャ, 質感, 風合い, 食感, 質
変形
- textures: 三人称単数, 複数
- texturing: 現在分詞
- textured: 過去分詞, 過去形
例文
S3 Texture Compression (S3TC) (sometimes also called DXTn, DXTC, or BCn) is a group of related lossy texture compression algorithms originally developed by Iourcha et al. of S3 Graphics, Ltd.[1][2] for use in their Savage(蛮荒) 3D computer graphics accelerator.
This no-fuss, one-pot recipe replaces the rice with store-bought gnocchi for a heartierhˈɑːrɾiə take and a texture boost.
scene.environment = pmremGenerator.fromScene( new RoomEnvironment(), 0.04 ).texture;
出典:github.com
scene.environment = pmremGenerator.fromScene( new RoomEnvironment(), 0.04 ).texture;
出典:github.com
The color and texture for all “Oak” trees are identical.